by Franklin Rubinstein, Ph.D.
Reminding kids that they are in control of what they think and say, this clever matching game focuses on social behavior and communication skills. It is especially useful with children who tend to misread social cues, including those on the autism spectrum. Players match fictitious characters with particular thoughts, and in the process they learn the difference between appropriate and inappropriate social communication. Bonus Cards give kids a chance to talk about what happens when a given thought is put into action. For 2 to 5 players.